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Oral
in
Workshop: Language Gamification

Dynamic Planning with a LLM

Dagan · Frank Keller · Alex Lascarides

[ ] [ Project Page ]
Sat 14 Dec 10:25 a.m. PST — 10:30 a.m. PST
 
presentation: Language Gamification
Sat 14 Dec 8:20 a.m. PST — 5:30 p.m. PST

Abstract:

While Large Language Models (LLMs) can solve many NLP tasks in zero-shot settings, applications involving embodied agents remain problematic. In particular, plans that require multi-step reasoning become difficult and too costly as the context window grows. Planning requires understanding the likely effects of actions and identifying whether the current environment satisfies the goal. While symbolic planners can often find optimal solutions quickly, their capacity to handle noisy observations and uncertainty is relatively rudimentary, severely limiting their practical use. In contrast, Large Language Models (LLMs) cope with noisy observations and high levels of uncertainty. This paper presents LLM Dynamic Planner (LLM-DP): a neuro-symbolic framework where an LLM works hand-in-hand with a traditional planner to solve an embodied task. Given action-descriptions, LLM-DP solves Alfworld more successfully and efficiently than a LLM-only ReAct baseline.

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