Poster
MarioNette: Self-Supervised Sprite Learning
Dmitriy Smirnov · MICHAEL GHARBI · Matthew Fisher · Vitor Guizilini · Alexei Efros · Justin Solomon
Keywords: [ Self-Supervised Learning ] [ Graph Learning ] [ Deep Learning ]
Artists and video game designers often construct 2D animations using libraries of sprites---textured patches of objects and characters. We propose a deep learning approach that decomposes sprite-based video animations into a disentangled representation of recurring graphic elements in a self-supervised manner. By jointly learning a dictionary of possibly transparent patches and training a network that places them onto a canvas, we deconstruct sprite-based content into a sparse, consistent, and explicit representation that can be easily used in downstream tasks, like editing or analysis. Our framework offers a promising approach for discovering recurring visual patterns in image collections without supervision.